New build scripts

git-svn-id: https://svn.alfresco.com/repos/alfresco-enterprise/alfresco/HEAD/root@5282 c4b6b30b-aa2e-2d43-bbcb-ca4b014f7261
This commit is contained in:
Gavin Cornwell
2007-03-04 19:05:34 +00:00
parent 04f9a2e7bc
commit 838e7d5381
845 changed files with 121780 additions and 183 deletions

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/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licensing, see:
http://dojotoolkit.org/community/licensing.shtml
*/
dojo.require("dojo.lang.common");
dojo.require("dojo.lang.func");
dojo.require("dojo.lang.declare");
dojo.provide("dojo.dnd.DragAndDrop");
// summary:
// Core "interfaces" for the participants in all DnD operations.
// Subclasses implement all of the actions outlined by these APIs, with
// most of the ones you probably care about being defined in
// HtmlDragAndDrop.js, which will be automatically included should you
// dojo.require("dojo.dnd.*");.
//
// In addition to the various actor classes, a global manager will be
// created/installed at dojo.dnd.dragManager. This manager object is of
// type dojo.dnd.DragManager and will be replaced by environment-specific
// managers.
//
// The 3 object types involved in any Drag and Drop operation are:
// * DragSource
// This is the item that can be selected for dragging. Drag
// sources can have "types" to help mediate whether or not various
// DropTargets will accept (or reject them). Most dragging actions
// are handled by the DragObject which the DragSource generates
// from its onDragStart method.
// * DragObject
// This, along with the manger, does most of the hard work of DnD.
// Implementations may rely on DragObject instances to implement
// "shadowing", "movement", or other kinds of DnD variations that
// affect the visual representation of the drag operation.
// * DropTarget
// Represents some section of the screen that can accept drag
// and drop events. DropTargets keep a list of accepted types
// which is checked agains the types of the respective DragSource
// objects that pass over it. DropTargets may implement behaviors
// that respond to drop events to take application-level actions.
dojo.declare("dojo.dnd.DragSource", null, {
// String:
// what kind of drag source are we? Used to determine if we can be
// dropped on a given DropTarget
type: "",
onDragEnd: function(/*dojo.dnd.DragEvent*/evt){
// summary:
// stub handler that is called when dragging finishes.
},
onDragStart: function(/*dojo.dnd.DragEvent*/evt){ // dojo.dnd.DragObject
// summary:
// stub handler that is called when dragging starts. Subclasses
// should ensure that onDragStart *always* returns a
// dojo.dnd.DragObject instance.
},
onSelected: function(/*dojo.dnd.DragEvent*/evt){
// summary:
// This function gets called when the DOM element was selected for
// dragging by the HtmlDragAndDropManager.
},
unregister: function(){
// summary: remove this drag source from the manager
dojo.dnd.dragManager.unregisterDragSource(this);
},
reregister: function(){
// summary: add this drag source to the manager
dojo.dnd.dragManager.registerDragSource(this);
}
});
dojo.declare("dojo.dnd.DragObject", null, {
// String:
// what kind of drag object are we? Used to determine if we can be
// dropped on a given DropTarget
type: "",
register: function(){
// summary: register this DragObject with the manager
var dm = dojo.dnd.dragManager;
if(dm["registerDragObject"]){ // side-effect prevention
dm.registerDragObject(this);
}
},
onDragStart: function(/*dojo.dnd.DragEvent*/evt){
// summary:
// over-ridden by subclasses. Gets called directly after being
// created by the DragSource default action is to clone self as
// icon
},
onDragMove: function(/*dojo.dnd.DragEvent*/evt){
// summary:
// Implemented by subclasses. Should change the UI for the drag
// icon i.e., "it moves itself"
},
onDragOver: function(/*dojo.dnd.DragEvent*/evt){
// summary:
// stub handler that is called when the DragObject instance is
// "over" a DropTarget.
},
onDragOut: function(/*dojo.dnd.DragEvent*/evt){
// summary:
// stub handler that is called when the DragObject instance leaves
// a DropTarget.
},
onDragEnd: function(/*dojo.dnd.DragEvent*/evt){
// summary:
// stub handler that is called when dragging ends, either through
// dropping or cancelation.
},
// normal aliases
onDragLeave: dojo.lang.forward("onDragOut"),
onDragEnter: dojo.lang.forward("onDragOver"),
// non-camel aliases
ondragout: dojo.lang.forward("onDragOut"),
ondragover: dojo.lang.forward("onDragOver")
});
dojo.declare("dojo.dnd.DropTarget", null, {
acceptsType: function(/*String*/type){
// summary:
// determines whether or not this DropTarget will accept the given
// type. The default behavior is to consult this.acceptedTypes and
// if "*" is a member, to always accept the type.
if(!dojo.lang.inArray(this.acceptedTypes, "*")){ // wildcard
if(!dojo.lang.inArray(this.acceptedTypes, type)) { return false; } // Boolean
}
return true; // Boolean
},
accepts: function(/*Array*/dragObjects){
// summary:
// determines if we'll accept all members of the passed array of
// dojo.dnd.DragObject instances
if(!dojo.lang.inArray(this.acceptedTypes, "*")){ // wildcard
for (var i = 0; i < dragObjects.length; i++) {
if (!dojo.lang.inArray(this.acceptedTypes,
dragObjects[i].type)) { return false; } // Boolean
}
}
return true; // Boolean
},
unregister: function(){
// summary: remove from the drag manager
dojo.dnd.dragManager.unregisterDropTarget(this);
},
onDragOver: function(/*dojo.dnd.DragEvent*/evt){
// summary:
// stub handler that is called when DragObject instances are
// "over" this DropTarget.
},
onDragOut: function(/*dojo.dnd.DragEvent*/evt){
// summary:
// stub handler that is called when DragObject instances are
// "leave" this DropTarget.
},
onDragMove: function(/*dojo.dnd.DragEvent*/evt){
// summary:
// stub handler that is called when DragObject instances are
// moved across this DropTarget. May fire many times in the course
// of the drag operation but will end after onDragOut
},
onDropStart: function(/*dojo.dnd.DragEvent*/evt){ // Boolean
// summary:
// stub handler that is called when DragObject instances are
// dropped on this target. If true is returned from onDropStart,
// dropping proceeds, otherwise it's cancled.
},
onDrop: function(/*dojo.dnd.DragEvent*/evt){
// summary: we're getting dropped on!
},
onDropEnd: function(){
// summary: dropping is over
}
}, function(){
this.acceptedTypes = [];
});
// NOTE: this interface is defined here for the convenience of the DragManager
// implementor. It is expected that in most cases it will be satisfied by
// extending a native event (DOM event in HTML and SVG).
dojo.dnd.DragEvent = function(){
this.dragSource = null;
this.dragObject = null;
this.target = null;
this.eventStatus = "success";
//
// can be one of:
// [ "dropSuccess", "dropFailure", "dragMove",
// "dragStart", "dragEnter", "dragLeave"]
//
}
/*
* The DragManager handles listening for low-level events and dispatching
* them to higher-level primitives like drag sources and drop targets. In
* order to do this, it must keep a list of the items.
*/
dojo.declare("dojo.dnd.DragManager", null, {
// Array: an array of currently selected DragSource objects
selectedSources: [],
// Array: all DragObjects we know about
dragObjects: [],
// Array: all DragSources we know about
dragSources: [],
registerDragSource: function(/*dojo.dnd.DragSource*/ source){
// summary: called by DragSource class constructor
},
// Array: all DropTargets we know about
dropTargets: [],
registerDropTarget: function(/*dojo.dnd.DropTarget*/ target){
// summary: called by DropTarget class constructor
},
// dojo.dnd.DropTarget:
// what was the last DropTarget instance we left in the drag phase?
lastDragTarget: null,
// dojo.dnd.DropTarget:
// the DropTarget the mouse is currently over
currentDragTarget: null,
onKeyDown: function(){
// summary: generic handler called by low-level events
},
onMouseOut: function(){
// summary: generic handler called by low-level events
},
onMouseMove: function(){
// summary: generic handler called by low-level events
},
onMouseUp: function(){
// summary: generic handler called by low-level events
}
});
// NOTE: despite the existance of the DragManager class, there will be a
// singleton drag manager provided by the renderer-specific D&D support code.
// It is therefore sane for us to assign instance variables to the DragManager
// prototype
// The renderer-specific file will define the following object:
// dojo.dnd.dragManager = null;

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/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licensing, see:
http://dojotoolkit.org/community/licensing.shtml
*/
dojo.provide("dojo.dnd.HtmlDragAndDrop");
dojo.require("dojo.dnd.HtmlDragManager");
dojo.require("dojo.dnd.DragAndDrop");
dojo.require("dojo.html.*");
dojo.require("dojo.html.display");
dojo.require("dojo.html.util");
dojo.require("dojo.html.selection");
dojo.require("dojo.html.iframe");
dojo.require("dojo.lang.extras");
dojo.require("dojo.lfx.*");
dojo.require("dojo.event.*");
dojo.declare("dojo.dnd.HtmlDragSource", dojo.dnd.DragSource, {
dragClass: "", // CSS classname(s) applied to node when it is being dragged
onDragStart: function(){
var dragObj = new dojo.dnd.HtmlDragObject(this.dragObject, this.type);
if(this.dragClass){
dragObj.dragClass = this.dragClass;
}
if(this.constrainToContainer){
dragObj.constrainTo(this.constrainingContainer || this.domNode.parentNode);
}
return dragObj;
},
setDragHandle: function(node){
node = dojo.byId(node);
dojo.dnd.dragManager.unregisterDragSource(this);
this.domNode = node;
dojo.dnd.dragManager.registerDragSource(this);
},
setDragTarget: function(node){
this.dragObject = node;
},
constrainTo: function(container){
this.constrainToContainer = true;
if(container){
this.constrainingContainer = container;
}
},
/*
*
* see dojo.dnd.DragSource.onSelected
*/
onSelected: function(){
for(var i=0; i<this.dragObjects.length; i++){
dojo.dnd.dragManager.selectedSources.push(new dojo.dnd.HtmlDragSource(this.dragObjects[i]));
}
},
/**
* Register elements that should be dragged along with
* the actual DragSource.
*
* Example usage:
* var dragSource = new dojo.dnd.HtmlDragSource(...);
* // add a single element
* dragSource.addDragObjects(dojo.byId('id1'));
* // add multiple elements to drag along
* dragSource.addDragObjects('id2', dojo.byId('id3'));
*
* el A dom node to add to the drag list.
*/
addDragObjects: function(/*DOMNode*/ el){
for(var i=0; i<arguments.length; i++){
this.dragObjects.push(dojo.byId(arguments[i]));
}
}
},
function(node, type){
node = dojo.byId(node);
this.dragObjects = [];
this.constrainToContainer = false;
if(node){
this.domNode = node;
this.dragObject = node;
// set properties that might have been clobbered by the mixin
this.type = (type)||(this.domNode.nodeName.toLowerCase());
dojo.dnd.DragSource.prototype.reregister.call(this);
}
}
);
dojo.declare("dojo.dnd.HtmlDragObject",
dojo.dnd.DragObject,
{
dragClass: "",
opacity: 0.5,
createIframe: true, // workaround IE6 bug
// if true, node will not move in X and/or Y direction
disableX: false,
disableY: false,
createDragNode: function() {
var node = this.domNode.cloneNode(true);
if(this.dragClass) { dojo.html.addClass(node, this.dragClass); }
if(this.opacity < 1) { dojo.html.setOpacity(node, this.opacity); }
var ltn = node.tagName.toLowerCase();
var isTr = (ltn == "tr");
if((isTr)||(ltn == "tbody")){
// dojo.debug("Dragging table row")
// Create a table for the cloned row
var doc = this.domNode.ownerDocument;
var table = doc.createElement("table");
if(isTr){
var tbody = doc.createElement("tbody");
table.appendChild(tbody);
tbody.appendChild(node);
}else{
table.appendChild(node);
}
// Set a fixed width to the cloned TDs
var tmpSrcTr = ((isTr) ? this.domNode : this.domNode.firstChild);
var tmpDstTr = ((isTr) ? node : node.firstChild);
var domTds = tdp.childNodes;
var cloneTds = tmpDstTr.childNodes;
for(var i = 0; i < domTds.length; i++){
if((cloneTds[i])&&(cloneTds[i].style)){
cloneTds[i].style.width = dojo.html.getContentBox(domTds[i]).width + "px";
}
}
node = table;
}
if((dojo.render.html.ie55||dojo.render.html.ie60) && this.createIframe){
with(node.style) {
top="0px";
left="0px";
}
var outer = document.createElement("div");
outer.appendChild(node);
this.bgIframe = new dojo.html.BackgroundIframe(outer);
outer.appendChild(this.bgIframe.iframe);
node = outer;
}
node.style.zIndex = 999;
return node;
},
onDragStart: function(e){
dojo.html.clearSelection();
this.scrollOffset = dojo.html.getScroll().offset;
this.dragStartPosition = dojo.html.getAbsolutePosition(this.domNode, true);
this.dragOffset = {y: this.dragStartPosition.y - e.pageY,
x: this.dragStartPosition.x - e.pageX};
this.dragClone = this.createDragNode();
this.containingBlockPosition = this.domNode.offsetParent ?
dojo.html.getAbsolutePosition(this.domNode.offsetParent, true) : {x:0, y:0};
if(this.constrainToContainer){
this.constraints = this.getConstraints();
}
// set up for dragging
with(this.dragClone.style){
position = "absolute";
top = this.dragOffset.y + e.pageY + "px";
left = this.dragOffset.x + e.pageX + "px";
}
dojo.body().appendChild(this.dragClone);
dojo.event.topic.publish('dragStart', { source: this } );
},
/** Return min/max x/y (relative to document.body) for this object) **/
getConstraints: function(){
if(this.constrainingContainer.nodeName.toLowerCase() == 'body'){
var viewport = dojo.html.getViewport();
var width = viewport.width;
var height = viewport.height;
var scroll = dojo.html.getScroll().offset;
var x = scroll.x;
var y = scroll.y;
}else{
var content = dojo.html.getContentBox(this.constrainingContainer);
width = content.width;
height = content.height;
x =
this.containingBlockPosition.x +
dojo.html.getPixelValue(this.constrainingContainer, "padding-left", true) +
dojo.html.getBorderExtent(this.constrainingContainer, "left");
y =
this.containingBlockPosition.y +
dojo.html.getPixelValue(this.constrainingContainer, "padding-top", true) +
dojo.html.getBorderExtent(this.constrainingContainer, "top");
}
// TODO: should handle left/top/right/bottom margin separately; left/top should affect minX/minY
var mb = dojo.html.getMarginBox(this.domNode);
return {
minX: x,
minY: y,
maxX: x + width - mb.width,
maxY: y + height - mb.height
}
},
updateDragOffset: function(){
var scroll = dojo.html.getScroll().offset;
if(scroll.y != this.scrollOffset.y){
var diff = scroll.y - this.scrollOffset.y;
this.dragOffset.y += diff;
this.scrollOffset.y = scroll.y;
}
if(scroll.x != this.scrollOffset.x){
var diff = scroll.x - this.scrollOffset.x;
this.dragOffset.x += diff;
this.scrollOffset.x = scroll.x;
}
},
/** Moves the node to follow the mouse */
onDragMove: function(e){
this.updateDragOffset();
var x = this.dragOffset.x + e.pageX;
var y = this.dragOffset.y + e.pageY;
if (this.constrainToContainer) {
if (x < this.constraints.minX) { x = this.constraints.minX; }
if (y < this.constraints.minY) { y = this.constraints.minY; }
if (x > this.constraints.maxX) { x = this.constraints.maxX; }
if (y > this.constraints.maxY) { y = this.constraints.maxY; }
}
this.setAbsolutePosition(x, y);
dojo.event.topic.publish('dragMove', { source: this } );
},
/**
* Set the position of the drag clone. (x,y) is relative to <body>.
*/
setAbsolutePosition: function(x, y){
// The drag clone is attached to document.body so this is trivial
if(!this.disableY) { this.dragClone.style.top = y + "px"; }
if(!this.disableX) { this.dragClone.style.left = x + "px"; }
},
/**
* If the drag operation returned a success we remove the clone of
* ourself from the original position. If the drag operation returned
* failure we slide back over to where we came from and end the operation
* with a little grace.
*/
onDragEnd: function(e){
switch(e.dragStatus){
case "dropSuccess":
dojo.html.removeNode(this.dragClone);
this.dragClone = null;
break;
case "dropFailure": // slide back to the start
var startCoords = dojo.html.getAbsolutePosition(this.dragClone, true);
// offset the end so the effect can be seen
var endCoords = { left: this.dragStartPosition.x + 1,
top: this.dragStartPosition.y + 1};
// animate
var anim = dojo.lfx.slideTo(this.dragClone, endCoords, 300);
var dragObject = this;
dojo.event.connect(anim, "onEnd", function(e){
// pause for a second (not literally) and disappear
// dojo.lang.setTimeout(function() {
dojo.html.removeNode(dragObject.dragClone);
// Allow drag clone to be gc'ed
dragObject.dragClone = null;
// },
// 50);
});
anim.play();
break;
}
dojo.event.topic.publish('dragEnd', { source: this } );
},
constrainTo: function(container){
this.constrainToContainer=true;
if(container){
this.constrainingContainer = container;
}else{
this.constrainingContainer = this.domNode.parentNode;
}
}
},
function(node, type){
this.domNode = dojo.byId(node);
this.type = type;
this.constrainToContainer = false;
this.dragSource = null;
// this.register();
dojo.dnd.DragObject.prototype.register.call(this);
}
);
dojo.declare("dojo.dnd.HtmlDropTarget",
dojo.dnd.DropTarget,
{
vertical: false,
onDragOver: function(e){
if(!this.accepts(e.dragObjects)){ return false; }
// cache the positions of the child nodes
this.childBoxes = [];
for(var i = 0, child; i < this.domNode.childNodes.length; i++){
child = this.domNode.childNodes[i];
if(child.nodeType != dojo.html.ELEMENT_NODE){ continue; }
var pos = dojo.html.getAbsolutePosition(child, true);
var inner = dojo.html.getBorderBox(child);
this.childBoxes.push({top: pos.y, bottom: pos.y+inner.height,
left: pos.x, right: pos.x+inner.width, height: inner.height,
width: inner.width, node: child});
}
// TODO: use dummy node
return true;
},
_getNodeUnderMouse: function(e){
// find the child
for(var i = 0, child; i < this.childBoxes.length; i++){
with(this.childBoxes[i]){
if (e.pageX >= left && e.pageX <= right &&
e.pageY >= top && e.pageY <= bottom){ return i; }
}
}
return -1;
},
createDropIndicator: function(){
this.dropIndicator = document.createElement("div");
with(this.dropIndicator.style){
position = "absolute";
zIndex = 999;
if(this.vertical){
borderLeftWidth = "1px";
borderLeftColor = "black";
borderLeftStyle = "solid";
height = dojo.html.getBorderBox(this.domNode).height + "px";
top = dojo.html.getAbsolutePosition(this.domNode, true).y + "px";
}else{
borderTopWidth = "1px";
borderTopColor = "black";
borderTopStyle = "solid";
width = dojo.html.getBorderBox(this.domNode).width + "px";
left = dojo.html.getAbsolutePosition(this.domNode, true).x + "px";
}
}
},
onDragMove: function(e, dragObjects){
var i = this._getNodeUnderMouse(e);
if(!this.dropIndicator){
this.createDropIndicator();
}
var gravity = this.vertical ? dojo.html.gravity.WEST : dojo.html.gravity.NORTH;
var hide = false;
if(i < 0){
if(this.childBoxes.length){
var before = (dojo.html.gravity(this.childBoxes[0].node, e) & gravity);
if(before){ hide = true; }
}else{
var before = true;
}
}else{
var child = this.childBoxes[i];
var before = (dojo.html.gravity(child.node, e) & gravity);
if(child.node === dragObjects[0].dragSource.domNode){
hide = true;
}else{
var currentPosChild = before ?
(i>0?this.childBoxes[i-1]:child) :
(i<this.childBoxes.length-1?this.childBoxes[i+1]:child);
if(currentPosChild.node === dragObjects[0].dragSource.domNode){
hide = true;
}
}
}
if(hide){
this.dropIndicator.style.display="none";
return;
}else{
this.dropIndicator.style.display="";
}
this.placeIndicator(e, dragObjects, i, before);
if(!dojo.html.hasParent(this.dropIndicator)) {
dojo.body().appendChild(this.dropIndicator);
}
},
/**
* Position the horizontal line that indicates "insert between these two items"
*/
placeIndicator: function(e, dragObjects, boxIndex, before) {
var targetProperty = this.vertical ? "left" : "top";
var child;
if(boxIndex < 0){
if(this.childBoxes.length){
child = before ? this.childBoxes[0]
: this.childBoxes[this.childBoxes.length - 1];
}else{
this.dropIndicator.style[targetProperty] = dojo.html.getAbsolutePosition(this.domNode, true)[this.vertical?"x":"y"] + "px";
}
}else{
child = this.childBoxes[boxIndex];
}
if(child){
this.dropIndicator.style[targetProperty] = (before ? child[targetProperty] : child[this.vertical?"right":"bottom"]) + "px";
if(this.vertical){
this.dropIndicator.style.height = child.height + "px";
this.dropIndicator.style.top = child.top + "px";
}else{
this.dropIndicator.style.width = child.width + "px";
this.dropIndicator.style.left = child.left + "px";
}
}
},
onDragOut: function(e) {
if(this.dropIndicator) {
dojo.html.removeNode(this.dropIndicator);
delete this.dropIndicator;
}
},
/**
* Inserts the DragObject as a child of this node relative to the
* position of the mouse.
*
* @return true if the DragObject was inserted, false otherwise
*/
onDrop: function(e){
this.onDragOut(e);
var i = this._getNodeUnderMouse(e);
var gravity = this.vertical ? dojo.html.gravity.WEST : dojo.html.gravity.NORTH;
if(i < 0){
if(this.childBoxes.length){
if(dojo.html.gravity(this.childBoxes[0].node, e) & gravity){
return this.insert(e, this.childBoxes[0].node, "before");
}else{
return this.insert(e, this.childBoxes[this.childBoxes.length-1].node, "after");
}
}
return this.insert(e, this.domNode, "append");
}
var child = this.childBoxes[i];
if(dojo.html.gravity(child.node, e) & gravity){
return this.insert(e, child.node, "before");
}else{
return this.insert(e, child.node, "after");
}
},
insert: function(e, refNode, position){
var node = e.dragObject.domNode;
if(position == "before"){
return dojo.html.insertBefore(node, refNode);
}else if(position == "after"){
return dojo.html.insertAfter(node, refNode);
}else if(position == "append"){
refNode.appendChild(node);
return true;
}
return false;
}
},
function(node, types){
if(arguments.length == 0){ return; }
this.domNode = dojo.byId(node);
dojo.dnd.DropTarget.call(this);
if(types && dojo.lang.isString(types)) {
types = [types];
}
this.acceptedTypes = types || [];
dojo.dnd.dragManager.registerDropTarget(this);
}
);

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/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licensing, see:
http://dojotoolkit.org/community/licensing.shtml
*/
dojo.provide("dojo.dnd.HtmlDragCopy");
dojo.require("dojo.dnd.*");
dojo.declare("dojo.dnd.HtmlDragCopySource", dojo.dnd.HtmlDragSource,
function(node, type, copyOnce){
this.copyOnce = copyOnce;
this.makeCopy = true;
},
{
onDragStart: function(){
var dragObj = new dojo.dnd.HtmlDragCopyObject(this.dragObject, this.type, this);
if(this.dragClass) { dragObj.dragClass = this.dragClass; }
if (this.constrainToContainer) {
dragObj.constrainTo(this.constrainingContainer || this.domNode.parentNode);
}
return dragObj;
},
onSelected: function() {
for (var i=0; i<this.dragObjects.length; i++) {
dojo.dnd.dragManager.selectedSources.push(new dojo.dnd.HtmlDragCopySource(this.dragObjects[i]));
}
}
});
dojo.declare("dojo.dnd.HtmlDragCopyObject", dojo.dnd.HtmlDragObject,
function(dragObject, type, source){
this.copySource = source;
},
{
onDragStart: function(e) {
dojo.dnd.HtmlDragCopyObject.superclass.onDragStart.apply(this, arguments);
if(this.copySource.makeCopy) {
this.sourceNode = this.domNode;
this.domNode = this.domNode.cloneNode(true);
}
},
onDragEnd: function(e){
switch(e.dragStatus){
case "dropFailure": // slide back to the start
var startCoords = dojo.html.getAbsolutePosition(this.dragClone, true);
// offset the end so the effect can be seen
var endCoords = { left: this.dragStartPosition.x + 1,
top: this.dragStartPosition.y + 1};
// animate
var anim = dojo.lfx.slideTo(this.dragClone, endCoords, 500, dojo.lfx.easeOut);
var dragObject = this;
dojo.event.connect(anim, "onEnd", function (e) {
// pause for a second (not literally) and disappear
dojo.lang.setTimeout(function() {
dojo.html.removeNode(dragObject.dragClone);
dragObject.dragClone = null;
if(dragObject.copySource.makeCopy) {
dojo.html.removeNode(dragObject.domNode);
dragObject.domNode = dragObject.sourceNode;
dragObject.sourceNode = null;
}
},
200);
});
anim.play();
dojo.event.topic.publish('dragEnd', { source: this } );
return;
}
dojo.dnd.HtmlDragCopyObject.superclass.onDragEnd.apply(this, arguments);
this.copySource.dragObject = this.domNode;
if(this.copySource.copyOnce){
this.copySource.makeCopy = false;
}
new dojo.dnd.HtmlDragCopySource(this.sourceNode, this.type, this.copySource.copyOnce);
this.sourceNode = null;
}
});

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/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licensing, see:
http://dojotoolkit.org/community/licensing.shtml
*/
dojo.provide("dojo.dnd.HtmlDragManager");
dojo.require("dojo.dnd.DragAndDrop");
dojo.require("dojo.event.*");
dojo.require("dojo.lang.array");
dojo.require("dojo.html.common");
dojo.require("dojo.html.layout");
// NOTE: there will only ever be a single instance of HTMLDragManager, so it's
// safe to use prototype properties for book-keeping.
dojo.declare("dojo.dnd.HtmlDragManager", dojo.dnd.DragManager, {
/**
* There are several sets of actions that the DnD code cares about in the
* HTML context:
* 1.) mouse-down ->
* (draggable selection)
* (dragObject generation)
* mouse-move ->
* (draggable movement)
* (droppable detection)
* (inform droppable)
* (inform dragObject)
* mouse-up
* (inform/destroy dragObject)
* (inform draggable)
* (inform droppable)
* 2.) mouse-down -> mouse-down
* (click-hold context menu)
* 3.) mouse-click ->
* (draggable selection)
* shift-mouse-click ->
* (augment draggable selection)
* mouse-down ->
* (dragObject generation)
* mouse-move ->
* (draggable movement)
* (droppable detection)
* (inform droppable)
* (inform dragObject)
* mouse-up
* (inform draggable)
* (inform droppable)
* 4.) mouse-up
* (clobber draggable selection)
*/
disabled: false, // to kill all dragging!
nestedTargets: false,
mouseDownTimer: null, // used for click-hold operations
dsCounter: 0,
dsPrefix: "dojoDragSource",
// dimension calculation cache for use durring drag
dropTargetDimensions: [],
currentDropTarget: null,
// currentDropTargetPoints: null,
previousDropTarget: null,
_dragTriggered: false,
selectedSources: [],
dragObjects: [],
dragSources: [],
// mouse position properties
currentX: null,
currentY: null,
lastX: null,
lastY: null,
mouseDownX: null,
mouseDownY: null,
threshold: 7,
dropAcceptable: false,
cancelEvent: function(e){ e.stopPropagation(); e.preventDefault();},
// method over-rides
registerDragSource: function(ds){
//dojo.profile.start("register DragSource");
if(ds["domNode"]){
// FIXME: dragSource objects SHOULD have some sort of property that
// references their DOM node, we shouldn't just be passing nodes and
// expecting it to work.
//dojo.profile.start("register DragSource 1");
var dp = this.dsPrefix;
var dpIdx = dp+"Idx_"+(this.dsCounter++);
ds.dragSourceId = dpIdx;
this.dragSources[dpIdx] = ds;
ds.domNode.setAttribute(dp, dpIdx);
//dojo.profile.end("register DragSource 1");
//dojo.profile.start("register DragSource 2");
// so we can drag links
if(dojo.render.html.ie){
//dojo.profile.start("register DragSource IE");
dojo.event.browser.addListener(ds.domNode, "ondragstart", this.cancelEvent);
// terribly slow
//dojo.event.connect(ds.domNode, "ondragstart", this.cancelEvent);
//dojo.profile.end("register DragSource IE");
}
//dojo.profile.end("register DragSource 2");
}
//dojo.profile.end("register DragSource");
},
unregisterDragSource: function(ds){
if (ds["domNode"]){
var dp = this.dsPrefix;
var dpIdx = ds.dragSourceId;
delete ds.dragSourceId;
delete this.dragSources[dpIdx];
ds.domNode.setAttribute(dp, null);
if(dojo.render.html.ie){
dojo.event.browser.removeListener(ds.domNode, "ondragstart", this.cancelEvent);
}
}
},
registerDropTarget: function(dt){
this.dropTargets.push(dt);
},
unregisterDropTarget: function(dt){
var index = dojo.lang.find(this.dropTargets, dt, true);
if (index>=0) {
this.dropTargets.splice(index, 1);
}
},
/**
* Get the DOM element that is meant to drag.
* Loop through the parent nodes of the event target until
* the element is found that was created as a DragSource and
* return it.
*
* @param event object The event for which to get the drag source.
*/
getDragSource: function(e){
var tn = e.target;
if(tn === dojo.body()){ return; }
var ta = dojo.html.getAttribute(tn, this.dsPrefix);
while((!ta)&&(tn)){
tn = tn.parentNode;
if((!tn)||(tn === dojo.body())){ return; }
ta = dojo.html.getAttribute(tn, this.dsPrefix);
}
return this.dragSources[ta];
},
onKeyDown: function(e){
},
onMouseDown: function(e){
if(this.disabled) { return; }
// only begin on left click
if(dojo.render.html.ie) {
if(e.button != 1) { return; }
} else if(e.which != 1) {
return;
}
var target = e.target.nodeType == dojo.html.TEXT_NODE ?
e.target.parentNode : e.target;
// do not start drag involvement if the user is interacting with
// a form element.
if(dojo.html.isTag(target, "button", "textarea", "input", "select", "option")) {
return;
}
// find a selection object, if one is a parent of the source node
var ds = this.getDragSource(e);
// this line is important. if we aren't selecting anything then
// we need to return now, so preventDefault() isn't called, and thus
// the event is propogated to other handling code
if(!ds){ return; }
if(!dojo.lang.inArray(this.selectedSources, ds)){
this.selectedSources.push(ds);
ds.onSelected();
}
this.mouseDownX = e.pageX;
this.mouseDownY = e.pageY;
// Must stop the mouse down from being propogated, or otherwise can't
// drag links in firefox.
// WARNING: preventing the default action on all mousedown events
// prevents user interaction with the contents.
e.preventDefault();
dojo.event.connect(document, "onmousemove", this, "onMouseMove");
},
onMouseUp: function(e, cancel){
// if we aren't dragging then ignore the mouse-up
// (in particular, don't call preventDefault(), because other
// code may need to process this event)
if(this.selectedSources.length==0){
return;
}
this.mouseDownX = null;
this.mouseDownY = null;
this._dragTriggered = false;
// e.preventDefault();
e.dragSource = this.dragSource;
// let ctrl be used for multiselect or another action
// if I use same key to trigger treeV3 node selection and here,
// I have bugs with drag'n'drop. why ?? no idea..
if((!e.shiftKey)&&(!e.ctrlKey)){
//if(!e.shiftKey){
if(this.currentDropTarget) {
this.currentDropTarget.onDropStart();
}
dojo.lang.forEach(this.dragObjects, function(tempDragObj){
var ret = null;
if(!tempDragObj){ return; }
if(this.currentDropTarget) {
e.dragObject = tempDragObj;
// NOTE: we can't get anything but the current drop target
// here since the drag shadow blocks mouse-over events.
// This is probelematic for dropping "in" something
var ce = this.currentDropTarget.domNode.childNodes;
if(ce.length > 0){
e.dropTarget = ce[0];
while(e.dropTarget == tempDragObj.domNode){
e.dropTarget = e.dropTarget.nextSibling;
}
}else{
e.dropTarget = this.currentDropTarget.domNode;
}
if(this.dropAcceptable){
ret = this.currentDropTarget.onDrop(e);
}else{
this.currentDropTarget.onDragOut(e);
}
}
e.dragStatus = this.dropAcceptable && ret ? "dropSuccess" : "dropFailure";
// decouple the calls for onDragEnd, so they don't block the execution here
// ie. if the onDragEnd would call an alert, the execution here is blocked until the
// user has confirmed the alert box and then the rest of the dnd code is executed
// while the mouse doesnt "hold" the dragged object anymore ... and so on
dojo.lang.delayThese([
function() {
// in FF1.5 this throws an exception, see
// http://dojotoolkit.org/pipermail/dojo-interest/2006-April/006751.html
try{
tempDragObj.dragSource.onDragEnd(e)
} catch(err) {
// since the problem seems passing e, we just copy all
// properties and try the copy ...
var ecopy = {};
for (var i in e) {
if (i=="type") { // the type property contains the exception, no idea why...
ecopy.type = "mouseup";
continue;
}
ecopy[i] = e[i];
}
tempDragObj.dragSource.onDragEnd(ecopy);
}
}
, function() {tempDragObj.onDragEnd(e)}]);
}, this);
this.selectedSources = [];
this.dragObjects = [];
this.dragSource = null;
if(this.currentDropTarget) {
this.currentDropTarget.onDropEnd();
}
} else {
//dojo.debug("special click");
}
dojo.event.disconnect(document, "onmousemove", this, "onMouseMove");
this.currentDropTarget = null;
},
onScroll: function(){
//dojo.profile.start("DNDManager updateoffset");
for(var i = 0; i < this.dragObjects.length; i++) {
if(this.dragObjects[i].updateDragOffset) {
this.dragObjects[i].updateDragOffset();
}
}
//dojo.profile.end("DNDManager updateoffset");
// TODO: do not recalculate, only adjust coordinates
if (this.dragObjects.length) {
this.cacheTargetLocations();
}
},
_dragStartDistance: function(x, y){
if((!this.mouseDownX)||(!this.mouseDownX)){
return;
}
var dx = Math.abs(x-this.mouseDownX);
var dx2 = dx*dx;
var dy = Math.abs(y-this.mouseDownY);
var dy2 = dy*dy;
return parseInt(Math.sqrt(dx2+dy2), 10);
},
cacheTargetLocations: function(){
dojo.profile.start("cacheTargetLocations");
this.dropTargetDimensions = [];
dojo.lang.forEach(this.dropTargets, function(tempTarget){
var tn = tempTarget.domNode;
//only cache dropTarget which can accept current dragSource
if(!tn || !tempTarget.accepts([this.dragSource])){ return; }
var abs = dojo.html.getAbsolutePosition(tn, true);
var bb = dojo.html.getBorderBox(tn);
this.dropTargetDimensions.push([
[abs.x, abs.y], // upper-left
// lower-right
[ abs.x+bb.width, abs.y+bb.height ],
tempTarget
]);
//dojo.debug("Cached for "+tempTarget)
}, this);
dojo.profile.end("cacheTargetLocations");
//dojo.debug("Cache locations")
},
onMouseMove: function(e){
if((dojo.render.html.ie)&&(e.button != 1)){
// Oooops - mouse up occurred - e.g. when mouse was not over the
// window. I don't think we can detect this for FF - but at least
// we can be nice in IE.
this.currentDropTarget = null;
this.onMouseUp(e, true);
return;
}
// if we've got some sources, but no drag objects, we need to send
// onDragStart to all the right parties and get things lined up for
// drop target detection
if( (this.selectedSources.length)&&
(!this.dragObjects.length) ){
var dx;
var dy;
if(!this._dragTriggered){
this._dragTriggered = (this._dragStartDistance(e.pageX, e.pageY) > this.threshold);
if(!this._dragTriggered){ return; }
dx = e.pageX - this.mouseDownX;
dy = e.pageY - this.mouseDownY;
}
// the first element is always our dragSource, if there are multiple
// selectedSources (elements that move along) then the first one is the master
// and for it the events will be fired etc.
this.dragSource = this.selectedSources[0];
dojo.lang.forEach(this.selectedSources, function(tempSource){
if(!tempSource){ return; }
var tdo = tempSource.onDragStart(e);
if(tdo){
tdo.onDragStart(e);
// "bump" the drag object to account for the drag threshold
tdo.dragOffset.y += dy;
tdo.dragOffset.x += dx;
tdo.dragSource = tempSource;
this.dragObjects.push(tdo);
}
}, this);
/* clean previous drop target in dragStart */
this.previousDropTarget = null;
this.cacheTargetLocations();
}
// FIXME: we need to add dragSources and dragObjects to e
dojo.lang.forEach(this.dragObjects, function(dragObj){
if(dragObj){ dragObj.onDragMove(e); }
});
// if we have a current drop target, check to see if we're outside of
// it. If so, do all the actions that need doing.
if(this.currentDropTarget){
//dojo.debug(dojo.html.hasParent(this.currentDropTarget.domNode))
var c = dojo.html.toCoordinateObject(this.currentDropTarget.domNode, true);
// var dtp = this.currentDropTargetPoints;
var dtp = [
[c.x,c.y], [c.x+c.width, c.y+c.height]
];
}
if((!this.nestedTargets)&&(dtp)&&(this.isInsideBox(e, dtp))){
if(this.dropAcceptable){
this.currentDropTarget.onDragMove(e, this.dragObjects);
}
}else{
// FIXME: need to fix the event object!
// see if we can find a better drop target
var bestBox = this.findBestTarget(e);
if(bestBox.target === null){
if(this.currentDropTarget){
this.currentDropTarget.onDragOut(e);
this.previousDropTarget = this.currentDropTarget;
this.currentDropTarget = null;
// this.currentDropTargetPoints = null;
}
this.dropAcceptable = false;
return;
}
if(this.currentDropTarget !== bestBox.target){
if(this.currentDropTarget){
this.previousDropTarget = this.currentDropTarget;
this.currentDropTarget.onDragOut(e);
}
this.currentDropTarget = bestBox.target;
// this.currentDropTargetPoints = bestBox.points;
e.dragObjects = this.dragObjects;
this.dropAcceptable = this.currentDropTarget.onDragOver(e);
}else{
if(this.dropAcceptable){
this.currentDropTarget.onDragMove(e, this.dragObjects);
}
}
}
},
findBestTarget: function(e) {
var _this = this;
var bestBox = new Object();
bestBox.target = null;
bestBox.points = null;
dojo.lang.every(this.dropTargetDimensions, function(tmpDA) {
if(!_this.isInsideBox(e, tmpDA)){
return true;
}
bestBox.target = tmpDA[2];
bestBox.points = tmpDA;
// continue iterating only if _this.nestedTargets == true
return Boolean(_this.nestedTargets);
});
return bestBox;
},
isInsideBox: function(e, coords){
if( (e.pageX > coords[0][0])&&
(e.pageX < coords[1][0])&&
(e.pageY > coords[0][1])&&
(e.pageY < coords[1][1]) ){
return true;
}
return false;
},
onMouseOver: function(e){
},
onMouseOut: function(e){
}
});
dojo.dnd.dragManager = new dojo.dnd.HtmlDragManager();
// global namespace protection closure
(function(){
var d = document;
var dm = dojo.dnd.dragManager;
//TODO: when focus manager is ready, dragManager should be rewritten to use it
// set up event handlers on the document (or no?)
dojo.event.connect(d, "onkeydown", dm, "onKeyDown");
dojo.event.connect(d, "onmouseover", dm, "onMouseOver");
dojo.event.connect(d, "onmouseout", dm, "onMouseOut");
dojo.event.connect(d, "onmousedown", dm, "onMouseDown");
dojo.event.connect(d, "onmouseup", dm, "onMouseUp");
// TODO: process scrolling of elements, not only window (focus manager would
// probably come to rescue here as well)
dojo.event.connect(window, "onscroll", dm, "onScroll");
})();

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/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licensing, see:
http://dojotoolkit.org/community/licensing.shtml
*/
dojo.provide("dojo.dnd.HtmlDragMove");
dojo.require("dojo.dnd.*");
dojo.declare("dojo.dnd.HtmlDragMoveSource", dojo.dnd.HtmlDragSource, {
onDragStart: function(){
var dragObj = new dojo.dnd.HtmlDragMoveObject(this.dragObject, this.type);
if (this.constrainToContainer) {
dragObj.constrainTo(this.constrainingContainer);
}
return dragObj;
},
/*
* see dojo.dnd.HtmlDragSource.onSelected
*/
onSelected: function() {
for (var i=0; i<this.dragObjects.length; i++) {
dojo.dnd.dragManager.selectedSources.push(new dojo.dnd.HtmlDragMoveSource(this.dragObjects[i]));
}
}
});
dojo.declare("dojo.dnd.HtmlDragMoveObject", dojo.dnd.HtmlDragObject, {
onDragStart: function(e){
dojo.html.clearSelection();
this.dragClone = this.domNode;
// Record drag start position, where "position" is simply the top/left style values for
// the node (the meaning of top/left is dependent on whether node is position:absolute or
// position:relative, and also on the container).
// Not sure if we should support moving nodes that aren't position:absolute,
// but supporting it for now
if(dojo.html.getComputedStyle(this.domNode, 'position') != 'absolute'){
this.domNode.style.position = "relative";
}
var left = parseInt(dojo.html.getComputedStyle(this.domNode, 'left'));
var top = parseInt(dojo.html.getComputedStyle(this.domNode, 'top'));
this.dragStartPosition = {
x: isNaN(left) ? 0 : left,
y: isNaN(top) ? 0 : top
};
this.scrollOffset = dojo.html.getScroll().offset;
// used to convert mouse position into top/left value for node
this.dragOffset = {y: this.dragStartPosition.y - e.pageY,
x: this.dragStartPosition.x - e.pageX};
// since the DragObject's position is relative to the containing block, for our purposes
// the containing block's position is just (0,0)
this.containingBlockPosition = {x:0, y:0};
if (this.constrainToContainer) {
this.constraints = this.getConstraints();
}
// shortly the browser will fire an onClick() event,
// but since this was really a drag, just squelch it
dojo.event.connect(this.domNode, "onclick", this, "_squelchOnClick");
},
onDragEnd: function(e){
},
setAbsolutePosition: function(x, y){
// summary: Set the top & left style attributes of the drag node (TODO: function is poorly named)
if(!this.disableY) { this.domNode.style.top = y + "px"; }
if(!this.disableX) { this.domNode.style.left = x + "px"; }
},
_squelchOnClick: function(e){
// summary
// this function is called to squelch this onClick() event because
// it's the result of a drag (ie, it's not a real click)
dojo.event.browser.stopEvent(e);
dojo.event.disconnect(this.domNode, "onclick", this, "_squelchOnClick");
}
});

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/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licensing, see:
http://dojotoolkit.org/community/licensing.shtml
*/
dojo.provide("dojo.dnd.Sortable");
dojo.require("dojo.dnd.*");
dojo.dnd.Sortable = function () {}
dojo.lang.extend(dojo.dnd.Sortable, {
ondragstart: function (e) {
var dragObject = e.target;
while (dragObject.parentNode && dragObject.parentNode != this) {
dragObject = dragObject.parentNode;
}
// TODO: should apply HtmlDropTarget interface to self
// TODO: should apply HtmlDragObject interface?
return dragObject;
}
});

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/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licensing, see:
http://dojotoolkit.org/community/licensing.shtml
*/
/**
* TreeDrag* specialized on managing subtree drags
* It selects nodes and visualises what's going on,
* but delegates real actions upon tree to the controller
*
* This code is considered a part of controller
*/
dojo.provide("dojo.dnd.TreeDragAndDrop");
dojo.require("dojo.dnd.HtmlDragAndDrop");
dojo.require("dojo.lang.func");
dojo.require("dojo.lang.array");
dojo.require("dojo.lang.extras");
dojo.require("dojo.html.layout");
dojo.dnd.TreeDragSource = function(node, syncController, type, treeNode){
this.controller = syncController;
this.treeNode = treeNode;
dojo.dnd.HtmlDragSource.call(this, node, type);
}
dojo.inherits(dojo.dnd.TreeDragSource, dojo.dnd.HtmlDragSource);
dojo.lang.extend(dojo.dnd.TreeDragSource, {
onDragStart: function(){
/* extend adds functions to prototype */
var dragObject = dojo.dnd.HtmlDragSource.prototype.onDragStart.call(this);
//dojo.debugShallow(dragObject)
dragObject.treeNode = this.treeNode;
dragObject.onDragStart = dojo.lang.hitch(dragObject, function(e) {
/* save selection */
this.savedSelectedNode = this.treeNode.tree.selector.selectedNode;
if (this.savedSelectedNode) {
this.savedSelectedNode.unMarkSelected();
}
var result = dojo.dnd.HtmlDragObject.prototype.onDragStart.apply(this, arguments);
/* remove background grid from cloned object */
var cloneGrid = this.dragClone.getElementsByTagName('img');
for(var i=0; i<cloneGrid.length; i++) {
cloneGrid.item(i).style.backgroundImage='url()';
}
return result;
});
dragObject.onDragEnd = function(e) {
/* restore selection */
if (this.savedSelectedNode) {
this.savedSelectedNode.markSelected();
}
//dojo.debug(e.dragStatus);
return dojo.dnd.HtmlDragObject.prototype.onDragEnd.apply(this, arguments);
}
//dojo.debug(dragObject.domNode.outerHTML)
return dragObject;
},
onDragEnd: function(e){
var res = dojo.dnd.HtmlDragSource.prototype.onDragEnd.call(this, e);
return res;
}
});
// .......................................
dojo.dnd.TreeDropTarget = function(domNode, controller, type, treeNode){
this.treeNode = treeNode;
this.controller = controller; // I will sync-ly process drops
dojo.dnd.HtmlDropTarget.apply(this, [domNode, type]);
}
dojo.inherits(dojo.dnd.TreeDropTarget, dojo.dnd.HtmlDropTarget);
dojo.lang.extend(dojo.dnd.TreeDropTarget, {
autoExpandDelay: 1500,
autoExpandTimer: null,
position: null,
indicatorStyle: "2px black solid",
showIndicator: function(position) {
// do not change style too often, cause of blinking possible
if (this.position == position) {
return;
}
//dojo.debug(position)
this.hideIndicator();
this.position = position;
if (position == "before") {
this.treeNode.labelNode.style.borderTop = this.indicatorStyle;
} else if (position == "after") {
this.treeNode.labelNode.style.borderBottom = this.indicatorStyle;
} else if (position == "onto") {
this.treeNode.markSelected();
}
},
hideIndicator: function() {
this.treeNode.labelNode.style.borderBottom="";
this.treeNode.labelNode.style.borderTop="";
this.treeNode.unMarkSelected();
this.position = null;
},
// is the target possibly ok ?
// This function is run on dragOver, but drop possibility is also determined by position over node
// that's why acceptsWithPosition is called
// doesnt take index into account ( can change while moving mouse w/o changing target )
/**
* Coarse (tree-level) access check.
* We can't determine real accepts status w/o position
*/
onDragOver: function(e){
//dojo.debug("onDragOver for "+e);
var accepts = dojo.dnd.HtmlDropTarget.prototype.onDragOver.apply(this, arguments);
//dojo.debug("TreeDropTarget.onDragOver accepts:"+accepts)
if (accepts && this.treeNode.isFolder && !this.treeNode.isExpanded) {
this.setAutoExpandTimer();
}
return accepts;
},
/* Parent.onDragOver calls this function to get accepts status */
accepts: function(dragObjects) {
var accepts = dojo.dnd.HtmlDropTarget.prototype.accepts.apply(this, arguments);
if (!accepts) return false;
var sourceTreeNode = dragObjects[0].treeNode;
if (dojo.lang.isUndefined(sourceTreeNode) || !sourceTreeNode || !sourceTreeNode.isTreeNode) {
dojo.raise("Source is not TreeNode or not found");
}
if (sourceTreeNode === this.treeNode) return false;
return true;
},
setAutoExpandTimer: function() {
// set up autoexpand timer
var _this = this;
var autoExpand = function () {
if (dojo.dnd.dragManager.currentDropTarget === _this) {
_this.controller.expand(_this.treeNode);
}
}
this.autoExpandTimer = dojo.lang.setTimeout(autoExpand, _this.autoExpandDelay);
},
getDNDMode: function() {
return this.treeNode.tree.DNDMode;
},
getAcceptPosition: function(e, sourceTreeNode) {
var DNDMode = this.getDNDMode();
if (DNDMode & dojo.widget.Tree.prototype.DNDModes.ONTO &&
// check if ONTO is allowed localy
!(
!this.treeNode.actionIsDisabled(dojo.widget.TreeNode.prototype.actions.ADDCHILD) // check dynamically cause may change w/o regeneration of dropTarget
&& sourceTreeNode.parent !== this.treeNode
&& this.controller.canMove(sourceTreeNode, this.treeNode)
)
) {
// disable ONTO if can't move
DNDMode &= ~dojo.widget.Tree.prototype.DNDModes.ONTO;
}
var position = this.getPosition(e, DNDMode);
//dojo.debug(DNDMode & +" : "+position);
// if onto is here => it was allowed before, no accept check is needed
if (position=="onto" ||
(!this.isAdjacentNode(sourceTreeNode, position)
&& this.controller.canMove(sourceTreeNode, this.treeNode.parent)
)
) {
return position;
} else {
return false;
}
},
onDragOut: function(e) {
this.clearAutoExpandTimer();
this.hideIndicator();
},
clearAutoExpandTimer: function() {
if (this.autoExpandTimer) {
clearTimeout(this.autoExpandTimer);
this.autoExpandTimer = null;
}
},
onDragMove: function(e, dragObjects){
var sourceTreeNode = dragObjects[0].treeNode;
var position = this.getAcceptPosition(e, sourceTreeNode);
if (position) {
this.showIndicator(position);
}
},
isAdjacentNode: function(sourceNode, position) {
if (sourceNode === this.treeNode) return true;
if (sourceNode.getNextSibling() === this.treeNode && position=="before") return true;
if (sourceNode.getPreviousSibling() === this.treeNode && position=="after") return true;
return false;
},
/* get DNDMode and see which position e fits */
getPosition: function(e, DNDMode) {
var node = dojo.byId(this.treeNode.labelNode);
var mousey = e.pageY || e.clientY + dojo.body().scrollTop;
var nodey = dojo.html.getAbsolutePosition(node).y;
var height = dojo.html.getBorderBox(node).height;
var relY = mousey - nodey;
var p = relY / height;
var position = ""; // "" <=> forbidden
if (DNDMode & dojo.widget.Tree.prototype.DNDModes.ONTO
&& DNDMode & dojo.widget.Tree.prototype.DNDModes.BETWEEN) {
if (p<=0.3) {
position = "before";
} else if (p<=0.7) {
position = "onto";
} else {
position = "after";
}
} else if (DNDMode & dojo.widget.Tree.prototype.DNDModes.BETWEEN) {
if (p<=0.5) {
position = "before";
} else {
position = "after";
}
}
else if (DNDMode & dojo.widget.Tree.prototype.DNDModes.ONTO) {
position = "onto";
}
return position;
},
getTargetParentIndex: function(sourceTreeNode, position) {
var index = position == "before" ? this.treeNode.getParentIndex() : this.treeNode.getParentIndex()+1;
if (this.treeNode.parent === sourceTreeNode.parent
&& this.treeNode.getParentIndex() > sourceTreeNode.getParentIndex()) {
index--; // dragging a node is different for simple move bacause of before-after issues
}
return index;
},
onDrop: function(e){
// onDragOut will clean position
var position = this.position;
//dojo.debug(position);
this.onDragOut(e);
var sourceTreeNode = e.dragObject.treeNode;
if (!dojo.lang.isObject(sourceTreeNode)) {
dojo.raise("TreeNode not found in dragObject")
}
if (position == "onto") {
return this.controller.move(sourceTreeNode, this.treeNode, 0);
} else {
var index = this.getTargetParentIndex(sourceTreeNode, position);
return this.controller.move(sourceTreeNode, this.treeNode.parent, index);
}
//dojo.debug('drop2');
}
});
dojo.dnd.TreeDNDController = function(treeController) {
// I use this controller to perform actions
this.treeController = treeController;
this.dragSources = {};
this.dropTargets = {};
}
dojo.lang.extend(dojo.dnd.TreeDNDController, {
listenTree: function(tree) {
//dojo.debug("Listen tree "+tree);
dojo.event.topic.subscribe(tree.eventNames.createDOMNode, this, "onCreateDOMNode");
dojo.event.topic.subscribe(tree.eventNames.moveFrom, this, "onMoveFrom");
dojo.event.topic.subscribe(tree.eventNames.moveTo, this, "onMoveTo");
dojo.event.topic.subscribe(tree.eventNames.addChild, this, "onAddChild");
dojo.event.topic.subscribe(tree.eventNames.removeNode, this, "onRemoveNode");
dojo.event.topic.subscribe(tree.eventNames.treeDestroy, this, "onTreeDestroy");
},
unlistenTree: function(tree) {
//dojo.debug("Listen tree "+tree);
dojo.event.topic.unsubscribe(tree.eventNames.createDOMNode, this, "onCreateDOMNode");
dojo.event.topic.unsubscribe(tree.eventNames.moveFrom, this, "onMoveFrom");
dojo.event.topic.unsubscribe(tree.eventNames.moveTo, this, "onMoveTo");
dojo.event.topic.unsubscribe(tree.eventNames.addChild, this, "onAddChild");
dojo.event.topic.unsubscribe(tree.eventNames.removeNode, this, "onRemoveNode");
dojo.event.topic.unsubscribe(tree.eventNames.treeDestroy, this, "onTreeDestroy");
},
onTreeDestroy: function(message) {
this.unlistenTree(message.source);
// I'm not widget so don't use destroy() call and dieWithTree
},
onCreateDOMNode: function(message) {
this.registerDNDNode(message.source);
},
onAddChild: function(message) {
this.registerDNDNode(message.child);
},
onMoveFrom: function(message) {
var _this = this;
dojo.lang.forEach(
message.child.getDescendants(),
function(node) { _this.unregisterDNDNode(node); }
);
},
onMoveTo: function(message) {
var _this = this;
dojo.lang.forEach(
message.child.getDescendants(),
function(node) { _this.registerDNDNode(node); }
);
},
/**
* Controller(node model) creates DNDNodes because it passes itself to node for synchroneous drops processing
* I can't process DnD with events cause an event can't return result success/false
*/
registerDNDNode: function(node) {
if (!node.tree.DNDMode) return;
//dojo.debug("registerDNDNode "+node);
/* I drag label, not domNode, because large domNodes are very slow to copy and large to drag */
var source = null;
var target = null;
if (!node.actionIsDisabled(node.actions.MOVE)) {
//dojo.debug("reg source")
var source = new dojo.dnd.TreeDragSource(node.labelNode, this, node.tree.widgetId, node);
this.dragSources[node.widgetId] = source;
}
var target = new dojo.dnd.TreeDropTarget(node.labelNode, this.treeController, node.tree.DNDAcceptTypes, node);
this.dropTargets[node.widgetId] = target;
},
unregisterDNDNode: function(node) {
if (this.dragSources[node.widgetId]) {
dojo.dnd.dragManager.unregisterDragSource(this.dragSources[node.widgetId]);
delete this.dragSources[node.widgetId];
}
if (this.dropTargets[node.widgetId]) {
dojo.dnd.dragManager.unregisterDropTarget(this.dropTargets[node.widgetId]);
delete this.dropTargets[node.widgetId];
}
}
});

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/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licensing, see:
http://dojotoolkit.org/community/licensing.shtml
*/
/**
* TreeDrag* specialized on managing subtree drags
* It selects nodes and visualises what's going on,
* but delegates real actions upon tree to the controller
*
* This code is considered a part of controller
*/
dojo.provide("dojo.dnd.TreeDragAndDropV3");
dojo.require("dojo.dnd.HtmlDragAndDrop");
dojo.require("dojo.lang.func");
dojo.require("dojo.lang.array");
dojo.require("dojo.lang.extras");
dojo.require("dojo.Deferred");
dojo.require("dojo.html.layout");
// FIXME: if controller can't move then skip node on move start
dojo.dnd.TreeDragSourceV3 = function(node, syncController, type, treeNode){
//dojo.profile.start("TreeDragSourceV3 "+treeNode);
this.controller = syncController;
this.treeNode = treeNode;
dojo.dnd.HtmlDragSource.call(this, node, type);
//dojo.profile.end("TreeDragSourceV3 "+treeNode);
}
dojo.inherits(dojo.dnd.TreeDragSourceV3, dojo.dnd.HtmlDragSource);
// .......................................
dojo.dnd.TreeDropTargetV3 = function(domNode, controller, type, treeNode){
this.treeNode = treeNode;
this.controller = controller; // I will sync-ly process drops
dojo.dnd.HtmlDropTarget.call(this, domNode, type);
}
dojo.inherits(dojo.dnd.TreeDropTargetV3, dojo.dnd.HtmlDropTarget);
dojo.lang.extend(dojo.dnd.TreeDropTargetV3, {
autoExpandDelay: 1500,
autoExpandTimer: null,
position: null,
indicatorStyle: "2px black groove",
showIndicator: function(position) {
// do not change style too often, cause of blinking possible
if (this.position == position) {
return;
}
//dojo.debug("set position for "+this.treeNode)
this.hideIndicator();
this.position = position;
var node = this.treeNode;
node.contentNode.style.width = dojo.html.getBorderBox(node.labelNode).width + "px";
if (position == "onto") {
node.contentNode.style.border = this.indicatorStyle;
} else {
// FIXME: bottom-top or highlight should cover ONLY top/bottom or div itself,
// not span whole line (try Dnd)
// FAILURE: Can't put span inside div: multiline bottom-top will span multiple lines
if (position == "before") {
node.contentNode.style.borderTop = this.indicatorStyle;
} else if (position == "after") {
node.contentNode.style.borderBottom = this.indicatorStyle;
}
}
},
hideIndicator: function() {
this.treeNode.contentNode.style.borderBottom = "";
this.treeNode.contentNode.style.borderTop = "";
this.treeNode.contentNode.style.border = "";
this.treeNode.contentNode.style.width=""
this.position = null;
},
// is the target possibly ok ?
// This function is run on dragOver, but drop possibility is also determined by position over node
// that's why acceptsWithPosition is called
// doesnt take index into account ( can change while moving mouse w/o changing target )
/**
* Coarse (tree-level) access check.
* We can't determine real accepts status w/o position
*/
onDragOver: function(e){
//dojo.debug("onDragOver for "+e);
var accepts = dojo.dnd.HtmlDropTarget.prototype.onDragOver.apply(this, arguments);
//dojo.debug("TreeDropTarget.onDragOver accepts:"+accepts)
if (accepts && this.treeNode.isFolder && !this.treeNode.isExpanded) {
this.setAutoExpandTimer();
}
if (accepts) {
this.cacheNodeCoords();
}
return accepts;
},
/* Parent.onDragOver calls this function to get accepts status */
accepts: function(dragObjects) {
var accepts = dojo.dnd.HtmlDropTarget.prototype.accepts.apply(this, arguments);
//dojo.debug("accepts "+accepts);
if (!accepts) return false;
for(var i=0; i<dragObjects.length; i++) {
// there may be NO treeNode
var sourceTreeNode = dragObjects[i].treeNode;
if (sourceTreeNode === this.treeNode) return false;
}
return true;
},
setAutoExpandTimer: function() {
// set up autoexpand timer
var _this = this;
var autoExpand = function () {
if (dojo.dnd.dragManager.currentDropTarget === _this) {
_this.controller.expand(_this.treeNode);
// SLOW. Coordinates will not be recalculated if collapse occurs, or
// other (generic) resize. So that's a kind of hack.
dojo.dnd.dragManager.cacheTargetLocations();
}
}
this.autoExpandTimer = dojo.lang.setTimeout(autoExpand, _this.autoExpandDelay);
},
getAcceptPosition: function(e, dragObjects) {
var DndMode = this.treeNode.tree.DndMode;
// disable ONTO mode possibility if impossible
if (DndMode & dojo.widget.TreeV3.prototype.DndModes.ONTO &&
// check if ONTO is allowed localy
// check dynamically cause may change w/o regeneration of dropTarget
this.treeNode.actionIsDisabledNow(this.treeNode.actions.ADDCHILD)
) {
// disable ONTO if can't move
DndMode &= ~dojo.widget.TreeV3.prototype.DndModes.ONTO;
}
var position = this.getPosition(e, DndMode);
//dojo.debug(DndMode & +" : "+position);
// if onto is here => it was allowed before, no accept check is needed
if (position=="onto") {
return position;
}
for(var i=0; i<dragObjects.length; i++) {
var source = dragObjects[i].dragSource;
if (source.treeNode && this.isAdjacentNode(source.treeNode, position)) { // skip check if same parent
continue;
}
if (!this.controller.canMove(source.treeNode ? source.treeNode : source, this.treeNode.parent)) {
return false;
}
}
return position;
},
onDropEnd: function(e) {
this.clearAutoExpandTimer();
this.hideIndicator();
},
onDragOut: function(e) {
this.clearAutoExpandTimer();
this.hideIndicator();
},
clearAutoExpandTimer: function() {
if (this.autoExpandTimer) {
clearTimeout(this.autoExpandTimer);
this.autoExpandTimer = null;
}
},
onDragMove: function(e, dragObjects){
var position = this.getAcceptPosition(e, dragObjects);
if (position) {
this.showIndicator(position);
}
},
isAdjacentNode: function(sourceNode, position) {
if (sourceNode === this.treeNode) return true;
if (sourceNode.getNextSibling() === this.treeNode && position=="before") return true;
if (sourceNode.getPreviousSibling() === this.treeNode && position=="after") return true;
return false;
},
/**
* cache node coordinates to speed up onDragMove
*/
cacheNodeCoords: function() {
var node = this.treeNode.contentNode;
this.cachedNodeY = dojo.html.getAbsolutePosition(node).y;
this.cachedNodeHeight = dojo.html.getBorderBox(node).height;
},
/* get DndMode and see which position e fits */
getPosition: function(e, DndMode) {
var mousey = e.pageY || e.clientY + dojo.body().scrollTop;
var relY = mousey - this.cachedNodeY;
var p = relY / this.cachedNodeHeight;
var position = ""; // "" <=> forbidden
if (DndMode & dojo.widget.TreeV3.prototype.DndModes.ONTO
&& DndMode & dojo.widget.TreeV3.prototype.DndModes.BETWEEN) {
//dojo.debug("BOTH");
if (p<=0.33) {
position = "before";
// if children are expanded then I ignore understrike, cause it is confusing with firstChild
// but for last nodes I put understrike there
} else if (p<=0.66 || this.treeNode.isExpanded && this.treeNode.children.length && !this.treeNode.isLastChild()) {
position = "onto";
} else {
position = "after";
}
} else if (DndMode & dojo.widget.TreeV3.prototype.DndModes.BETWEEN) {
//dojo.debug("BETWEEN");
if (p<=0.5 || this.treeNode.isExpanded && this.treeNode.children.length && !this.treeNode.isLastChild()) {
position = "before";
} else {
position = "after";
}
}
else if (DndMode & dojo.widget.TreeV3.prototype.DndModes.ONTO) {
//dojo.debug("ONTO");
position = "onto";
}
//dojo.debug(position);
return position;
},
getTargetParentIndex: function(source, position) {
var index = position == "before" ? this.treeNode.getParentIndex() : this.treeNode.getParentIndex()+1;
if (source.treeNode
&& this.treeNode.parent === source.treeNode.parent
&& this.treeNode.getParentIndex() > source.treeNode.getParentIndex()) {
index--; // dragging a node is different for simple move bacause of before-after issues
}
return index;
},
onDrop: function(e) {
// onDropEnd will clean position
var position = this.position;
//dojo.debug(position);
var source = e.dragObject.dragSource;
//dojo.debug("onDrop "+source.treeNode+" " + position + " "+this.treeNode);
var targetParent, targetIndex;
if (position == "onto") {
targetParent = this.treeNode;
targetIndex = 0;
} else {
targetIndex = this.getTargetParentIndex(source, position);
targetParent = this.treeNode.parent;
}
//dojo.profile.start("onDrop "+sourceTreeNode);
var r = this.getDropHandler(e, source, targetParent, targetIndex)();
//dojo.profile.end("onDrop "+sourceTreeNode);
return r;
},
/**
* determine, which action I should perform with nodes
* e.g move, clone..
*/
getDropHandler: function(e, source, targetParent, targetIndex) {
var handler;
var _this = this;
handler = function () {
var result;
//dojo.debug("Move "+source.treeNode+" to parent "+targetParent+":"+targetIndex);
if (source.treeNode) {
result = _this.controller.move(source.treeNode, targetParent, targetIndex, true);
//dojo.debug("moved "+result);
} else {
if (dojo.lang.isFunction(source.onDrop)) {
source.onDrop(targetParent, targetIndex);
}
var treeNode = source.getTreeNode();
if (treeNode) {
result = _this.controller.createChild(targetParent, targetIndex, treeNode, true);
} else {
result = true;
}
}
if (result instanceof dojo.Deferred) {
// this Deferred is always sync
var isSuccess = result.fired == 0;
if (!isSuccess) {
_this.handleDropError(source, targetParent, targetIndex, result);
}
return isSuccess;
} else {
return result;
}
}
return handler;
},
handleDropError: function(source, parent, index, result) {
dojo.debug("TreeDropTargetV3.handleDropError: DND error occured");
dojo.debugShallow(result);
}
});

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/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licensing, see:
http://dojotoolkit.org/community/licensing.shtml
*/
dojo.kwCompoundRequire({
common: ["dojo.dnd.DragAndDrop"],
browser: ["dojo.dnd.HtmlDragAndDrop"],
dashboard: ["dojo.dnd.HtmlDragAndDrop"]
});
dojo.provide("dojo.dnd.*");